	
;;; QQ: 67762207
[@main]
#IF
#ACT
goto @JueQing_Quest_open
break

[@JueQing_Quest_open]
#ACT
Mov D0 0

#IF
check [496] 1
check [499] 0
#ACT
Mov D0 1
#SAY
Human beings have come here to do here is ... ... ... ... ... ... Ice Palace could not find the door out of a dead alley. \ \
<On the unfeeling dialogue./@JueQingHwanmaQuest_Start1> \ \
<Desperate Mars mission to kill a copy/@unfeeling task copy> \


#IF
!EQUAL D0 1
#SAY
Human beings have come here to do here is ... ... ... ... ... ... Ice Palace could not find the door out of a dead alley. \ \
<Desperate Mars mission to kill a copy/@unfeeling task copy> \
<Close/@Exit> \




[@Unfeeling task copy]
#CALL [JueQing\unfeeling copy.Txt] @Away a copy of a

[@JueQingHwanmaQuest_Start1]
#CALL [JueQing\JueQingHwanmaNpc.txt] @JueQing_open

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
;;; QQ: 67762207
